So without some actual FPS numbers these percentages don't mean much. So 268% improvement sounds spectacular, but for 10 fps before it just means that it now runs at 36.8 fps. Great, no? But in practice it means that it went from 10 fps to 13 fps, which sounds a lot less impressive. For example: lets say game Y ran at 10 fps before the new driver and now it has 30% improvement. It make it look like they achieved some amazing performance improvements, but when the baseline FPS was low, improving by X% becomes a bit misleading. This is why I hate these "Arc improves performance by X% for game Y" news posts. Anyone who bought it thinking it'll be a budget beast in a couple years is likely going to have regrets.Ĭelestial I believe is where Intel is going to be pretty much caught-up in both architecture and drivers, and where they will be truly competitive. For the record, I don't necessarily find people who bought Alchemist to be stupid, at least those who knew they were just getting an experimental product. Intel still has quite a lot to catch up on, enough so that I think there is still going to be a substantial amount of room for improvement in Battlemage's architecture (improvements that just didn't yet present themselves or there wasn't time to fix). I don't think it will be good enough to cause AMD to lower prices but I don't think it'll be a stupid purchase either. I'm guessing Battlemage is going to be "just okay". Going to be really interesting seeing Intel's next gen lineup with all these fixes in the bag.
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